In addition, it has extensive Second Life branding, as well as Second Life search and other features unique to that grid, making it inappropriate for the OpenSim environment. The official viewers lack a grid selection tool, however, forcing users to edit the application’s shortcut properties in order to log into OpenSim. FS is in testing so hopefully not long 1 Noodles At least I tried to try. The latest version of OpenSim also supports mesh and media on a prim, but users could only take advantage of those features by using the official Second Life viewer. A lot of 3rd party viewers have updated for BoM. The new Second Life viewer, also known as SLv3, supports mesh imports, media-on-a-prim and new outfit functionality, and has a different interface design. In January, the group decided to shift from working on Imprudence, which is based on Second Life’s previous viewer, to Kokua, which will be based on the latest version of the viewer. What’s new in version 6.0 Updated on Version 6. Users can also add their own grids, as well. Kokua is an open source metaverse viewer project based on the Second Life Viewer source The goal of Kokua is to greatly improve the usability of the Viewer through community involvement, thoughtful design, modern development methods, and a pro-change atmosphere. Other grids included are Craft, InWorldz, Kitely, FrancoGrid, OSgrid, SirinHGpole, Spellscape, and Tangle. Kokua: Kokua provides releases for PC, Mac and Linux with and without Marine Kelley's RLV together with a broad selection of original features and the best from other viewers. Kokua has an overall rating of 4.3 out of 5, based on over 311 reviews left anonymously by employees. The Kokua Viewer team has released an OpenSim-friendly version of their viewer this week, and 3rd Rock Grid is set as the default grid in the grid manager. “We’ll try and fix it later but it may take a while.”īoth issues were discussed at the developers’ meeting on Wednesday. A hybrid viewer based on a mixture of official sources and custom code aimed specifically at experienced users, with emphasis on the visuals. “The patch to fix it is incomplete at the moment,” Nitti said. “We’ll shoot for keeping Kokua compatible with Imprudence but that feature will likely be missing at first from the client  - at least in the experimental viewers - as we are essentially starting over and will be focusing on getting a stable viewer out first and foremost,” Nitti told Hypergrid Business.Īnother item which may take a while to deal with is the 4,096 bug, where OpenSim users can’t teleport between regions more than 4,096 regions apart - a problem both for far-flung grids and for hypergrid travelers. Kokua will, eventually, support object and exports and imports in the same format as Imprudence, according to project organizer Matthew Nitti (also known as ZATZAi Asturias in-world). Imprudence - the recommended viewer for OSGrid, Kitely, and many other OpenSim grids - will be phased out in favor of the next-generation Kokua viewer.īut folks who’ve exported content using Imprudence don’t have to worry.
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